diff .cms/lib/codemirror/mode/clojure/index.html @ 0:78edf6b517a0 draft

24.10
author Coffee CMS <info@coffee-cms.ru>
date Fri, 11 Oct 2024 22:40:23 +0000
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/.cms/lib/codemirror/mode/clojure/index.html	Fri Oct 11 22:40:23 2024 +0000
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+<!doctype html>
+
+<title>CodeMirror: Clojure mode</title>
+<meta charset="utf-8"/>
+<link rel=stylesheet href="../../doc/docs.css">
+
+<link rel="stylesheet" href="../../lib/codemirror.css">
+<script src="../../lib/codemirror.js"></script>
+<script src="../../addon/edit/closebrackets.js"></script>
+<script src="../../addon/edit/matchbrackets.js"></script>
+<script src="clojure.js"></script>
+<style>.CodeMirror {background: #f8f8f8;}</style>
+<div id=nav>
+  <a href="https://codemirror.net/5"><h1>CodeMirror</h1><img id=logo src="../../doc/logo.png" alt=""></a>
+
+  <ul>
+    <li><a href="../../index.html">Home</a>
+    <li><a href="../../doc/manual.html">Manual</a>
+    <li><a href="https://github.com/codemirror/codemirror5">Code</a>
+  </ul>
+  <ul>
+    <li><a href="../index.html">Language modes</a>
+    <li><a class=active href="#">Clojure</a>
+  </ul>
+</div>
+
+<article>
+<h2>Clojure mode</h2>
+<form><textarea id="code" name="code">
+(ns game-of-life
+  "Conway's Game of Life, based on the work of
+  Christophe Grand (http://clj-me.cgrand.net/2011/08/19/conways-game-of-life)
+  and Laurent Petit (https://gist.github.com/1200343).")
+
+;;; Core game of life's algorithm functions
+
+(defn neighbors
+  "Given a cell's coordinates `[x y]`, returns the coordinates of its
+  neighbors."
+  [[x y]]
+  (for [dx [-1 0 1]
+        dy (if (zero? dx)
+             [-1 1]
+             [-1 0 1])]
+    [(+ dx x) (+ dy y)]))
+
+(defn step
+  "Given a set of living `cells`, computes the new set of living cells."
+  [cells]
+  (set (for [[cell n] (frequencies (mapcat neighbors cells))
+             :when (or (= n 3)
+                       (and (= n 2)
+                            (cells cell)))]
+         cell)))
+
+;;; Utility methods for displaying game on a text terminal
+
+(defn print-grid
+  "Prints a `grid` of `w` columns and `h` rows, on *out*, representing a
+  step in the game."
+  [grid w h]
+  (doseq [x (range (inc w))
+          y (range (inc h))]
+    (when (= y 0) (println))
+    (print (if (grid [x y])
+             "[X]"
+             " . "))))
+
+(defn print-grids
+  "Prints a sequence of `grids` of `w` columns and `h` rows on *out*,
+  representing several steps."
+  [grids w h]
+  (doseq [grid grids]
+    (print-grid grid w h)
+    (println)))
+
+;;; Launches an example grid
+
+(def grid
+  "`grid` represents the initial set of living cells"
+  #{[2 1] [2 2] [2 3]})
+
+(print-grids (take 3 (iterate step grid)) 5 5)</textarea></form>
+    <script>
+      var editor = CodeMirror.fromTextArea(document.getElementById("code"), {
+          autoCloseBrackets: true,
+          lineNumbers: true,
+          matchBrackets: true,
+          mode: 'text/x-clojure'
+      });
+    </script>
+
+    <p><strong>MIME types defined:</strong> <code>text/x-clojure</code>.</p>
+
+  </article>